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Tag: Steam

Episode 19: Greenlight, Playing Games, Hostile Workplaces

Posted onFebruary 21, 2017Leave a comment

Welcome to Episode 19 where we talk all about the things we talk all about. Here’s what is in this feature rich episode: We still have some listeners (yay!) How much time do you spend gaming? What does it cost Continue Reading

TagsGame Design, game dev, Greenlight, Lawsuit, Magic Leap, Podcast, Steam, video games

Episode 11: Oculus Price, Steam Sales, Sony

Posted onJanuary 15, 2016January 4, 2017Leave a comment

Episode 11: It’s been a while! We’re finally back (and a little rusty) after the holidays. Have some topics in Yo face Mike’s got 99 problems and his big toe is most of them Oculus Costulus VR in general Amazon Continue Reading

TagsAmazon, Game Design, game dev, Oculus, Podcast, Sony, Steam, video games, VR

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  • Episode 23: Season 2 Finale, Finally!

    Episode 23: Season 2 Finale, Finally!

  • Episode 22: E3, Little Johnny, Xbox One X

    Episode 22: E3, Little Johnny, Xbox One X

  • Episode 21: Vacation, Mentors, Criticism

    Episode 21: Vacation, Mentors, Criticism

  • Episode 20: Switch, Pirates, Sloops

    Episode 20: Switch, Pirates, Sloops

  • Episode 19: Greenlight, Playing Games, Hostile Workplaces

    Episode 19: Greenlight, Playing Games, Hostile Workplaces

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About Mike Geig

About Mike Geig

Mike Geig is a Technical Evangelist for Unity Technologies where he develops and delivers recorded, live, and onsite learning content. He enjoys loitering and accordions. A gamer at heart, Mike works to make game development fun and accessible for all skill sets. Rumor has it he also wrote a book called “Unity Game Development in 24 Hours”. Mike was once set on fire and has over a million “likes” on Facebook.

 

Hi, Mom!

About Mike Wu

About Mike Wu

Mike Wu has embarked on a second career as an indie developer and budding VR enthusiast. As a designer, artist, and leader, he’s enjoyed working in some of the most popular sci-fi worlds including Star Wars, Halo, and Dead Space. When not tinkering incessantly in Unity, despite a woeful lack of expertise, this Mike has enjoyed teaching game design at the Cleveland Institute of Art and traveling. He now has a gigantic photographic library of reference material that he’s never used, thanks to Google. His anecdotes from working within great development teams are getting old, so enjoy them while they’re fresh!

Recent Posts

  • Episode 23: Season 2 Finale, Finally!
  • Episode 22: E3, Little Johnny, Xbox One X
  • Episode 21: Vacation, Mentors, Criticism

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