Mike Wu has embarked on a second career as an indie developer and budding VR enthusiast. As a designer, artist, and leader, he’s enjoyed working in some of the most popular sci-fi worlds including Star Wars, Halo, and Dead Space. When not tinkering incessantly in Unity, despite a woeful lack of expertise, this Mike has enjoyed teaching game design at the Cleveland Institute of Art and traveling. He now has a gigantic photographic library of reference material that he’s never used, thanks to Google. His anecdotes from working within great development teams are getting old, so enjoy them while they’re fresh!